Ajudar Os outros perceber as vantagens da Persona 3



"Reloaded" would be grammatically correct as a title, but it would focus too much on the image of actually using a gun. According to developers, it took a lot of time to reach an official decision, but the team immediately agreed on the final idea.[2]

Step into the shoes of a transfer student thrust into an unexpected fate when entering the hour "hidden" between one day and the next. Awaken an incredible power and chase the mysteries of the Dark Hour, fight for your friends, and leave a mark on their memories forever.

Essentially, you spend your day living the life of an average high school student, and then at night venture into a sinister dark realm to fight off shadow creatures in turn-based battles. 

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Earning these feels incredibly satisfying, since the Theurgy moves are often overpowered and reward you with flashy animations. Think of a Mortal Kombat Fatality and you’ll have the idea. Not all are as rewarding as those iconic slaughter moves, but they’re uber strong and reasonably easy to trigger.

Azusa Shimada serves as Persona 3 Reload's main character designer, with original artist Shigenori Soejima taking on a supervisory role. The two collaborated to refine the existing designs, as well as update the S.E.E.S. equipment when entering Tartarus. This includes a new armband, which was teased by game director Takuya Yamaguchi to have ties to a new mechanic during Shadow encounters, and a combat attire unique to every party member.

When all enemies on the battle screen are knocked Down as with the original game, the party are given the option to initiate an "All-Out Attack" that involves all active members performing a joint assault on any remaining enemies for significant damage. Depending on who in the party starts the command, the character will have a personalized outro and unique animation, in a similar vein to the finisher screens in Persona 5. Additional Personas and resuscitative effects for the party are still obtained primarily through the post-battle minigame Shuffle Time, but Reload instead allows the player to manually choose what specific card they want out of the randomized selection as opposed to blindly selecting one after they are shuffled, similar Persona 3 Reload Gameplay to Persona 4 Golden's version of the minigame.[10][13] Plot[edit]

Hitting a shadow's weakness knocks it off balance and if all enemies are down, an all-out attack can be initiated for heavy damage.

Shiisaa’s weakness to Fire can somewhat be compensated by its Dodge Fire skill, though be ready to use healing skills or items when enemy attacks do land from time to time.

UI improvements come thanks to the remake's new game engine: running up to things in the world is a much easier and more active way to interact than nudging around a blue blob on screen like in Persona 3 Portable. 3 Reload flowed as smoothly as the Chairman's puns on my testing PC (specs below).

Ridding the world of such a blight is a pretty excellent motivation for pushing through even when the dungeons get repetitive.  

He is an intelligent young man who specializes in data analysis and runs the Revenge Request website for Strega's activities.

Mechanics and user interfaces have been brushed up along with fine tuning of the game to improve the player experience.

If accepted, they will temporarily leave the party to search that floor. The party member will return to the party with any items they found upon traversing the next floor.

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